Search found 189 matches
- by Derfy
- Sun May 16, 2021 1:55 pm
- Forum: Team Fortress 2
- Topic: Tzatziki feedback
- Replies: 6
- Views: 17510
Re: Tzatziki feedback
Responses to D@vo above 2.1 - decals instead of the placeholders would help dial in the right level of lighting. 2.2 - it's hard for a pyro to make it to the bridge if there are any sort of number of blus pushing due to the big open ramp the red pryo needs to get up. I've not seen too many people p...
- by Derfy
- Thu Apr 01, 2021 9:05 pm
- Forum: General Chat
- Topic: Music - What tunes are you feeling atm?
- Replies: 505
- Views: 489662
Re: Music - What tunes are you feeling atm?
Some British/Swedish pop-metal to soothe your eardrums:
- by Derfy
- Tue Mar 23, 2021 11:42 pm
- Forum: Team Fortress 2
- Topic: pl_metropolis
- Replies: 10
- Views: 52588
Re: pl_metropolis
I've not heard anybody else say they've started so go for it!
- by Derfy
- Sun Mar 21, 2021 12:47 pm
- Forum: General Chat
- Topic: Music - What tunes are you feeling atm?
- Replies: 505
- Views: 489662
Re: Music - What tunes are you feeling atm?
How about a song in Russian & a little French sung by Germans pretending to be musketeers?
- by Derfy
- Sat Mar 20, 2021 10:29 pm
- Forum: Team Fortress 2
- Topic: pl_metropolis
- Replies: 10
- Views: 52588
Re: pl_metropolis
Any of the map makers (Whale, RGB, Stof?, etc) feel up to adding the elevator back into the latest version? Would satisfy both sides then
- by Derfy
- Sun Mar 14, 2021 5:06 pm
- Forum: Team Fortress 2
- Topic: Timberpit changes
- Replies: 9
- Views: 31861
Re: Timberpit changes
Might be a bug on the strawpoll - I voted just do both and the results shows a 1 vote for manpower, 0 votes for the other two.
- by Derfy
- Sun Mar 14, 2021 5:03 pm
- Forum: Team Fortress 2
- Topic: Timberpit changes
- Replies: 9
- Views: 31861
Re: Timberpit changes
I didn't use the grapple last night (nothing against it, I just didn't want to change my loadout) and didn't notice any anything overly concerning without the movement boost. I'm agnostic as to which you go with so take my do both vote as a your choice vote instead. Do you want to cross-post this p...
- by Derfy
- Sat Mar 06, 2021 2:30 pm
- Forum: General Chat
- Topic: Lockdown baking to improve on a French recipe.
- Replies: 5
- Views: 22739
Re: Lockdown baking to improve on a French recipe.
Luckily(?) we don't work in the same area so we're not quite so embarrassed about not recognising each other's voices
- by Derfy
- Wed Feb 24, 2021 7:03 pm
- Forum: General Chat
- Topic: Lockdown baking to improve on a French recipe.
- Replies: 5
- Views: 22739
Lockdown baking to improve on a French recipe.
At a previous department meeting, our chief architect on the account setup a quiz with the winners to receive a package in the post and a request to film themselves utilising their winnings. This is my colleague's vlog after he won. Apparently he has been experimenting with alternative confectiona...
- by Derfy
- Mon Jan 04, 2021 7:51 pm
- Forum: Servers
- Topic: Consider reducing the max player cap to 24 for the servers?
- Replies: 15
- Views: 39846
Re: Consider reducing the max player cap to 24 for the serve
You could try Uncle Dane's EU community server on 185.107.96.85:27015 From what I've seen while it's been in my favourites for a couple of months, it's always been populated late afternoon (which is why I haven't recommended it before, hadn't been able to get on to see). It has 24 slots, no random c...
- by Derfy
- Tue Nov 24, 2020 2:36 am
- Forum: Servers
- Topic: Consider reducing the max player cap to 24 for the servers?
- Replies: 15
- Views: 39846
Re: Consider reducing the max player cap to 24 for the serve
The valve change to hide community servers from the easy join/search really did kill off a lot of communities due to a lack of exposure to newbies
- by Derfy
- Tue Nov 24, 2020 2:33 am
- Forum: Servers
- Topic: Lots of Maps, Very Few Played - Monthly Rota?
- Replies: 9
- Views: 15789
Re: Lots of Maps, Very Few Played - Monthly Rota?
Keep in mind most of the maps played on the server actually are custom maps with only a few official ones thrown in. Newbies are often coming back because we are already playing maps they don't see in casual (in addition to the attraction of the weird people with pink hair and cliffside fetishes). ...
- by Derfy
- Sun Nov 22, 2020 1:23 pm
- Forum: Team Fortress 2
- Topic: Winter is coming ... new winter map propositions
- Replies: 6
- Views: 11275
Re: Winter is coming ... new winter map propositions
Somebody made a collection of community made winter maps. Nearly all are re-skins of maps we don't play but there may be one or two that are ok. You can also use the tag system on tf2maps to try to filter maps down. Yosai seems the most promising from a quick scan - most of the ones listed are f...
- by Derfy
- Sat Nov 21, 2020 6:20 pm
- Forum: Team Fortress 2
- Topic: We have a artist on the server
- Replies: 84
- Views: 289873
Re: We have a artist on the server
You can only have one spray at a time, however a large number of people that have had images done have then turned that into their spray, so you'll often see multiple of them on server at the same time.
- by Derfy
- Sat Nov 21, 2020 5:44 pm
- Forum: Servers
- Topic: Consider reducing the max player cap to 24 for the servers?
- Replies: 15
- Views: 39846
Re: Consider reducing the max player cap to 24 for the serve
Sorry, thought I'd posted a response to you shortly after you responded but I don't see it (might have hit preview instead of submit?) A (somewhat) shortened rehash is [quote=bigtimerush post_id=52309] I can't exactly see how Payload doesn't work with a playercount of 24 players - that is quite l...