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Halloween tf2 update!

 
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binksy
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PostPosted: Fri Oct 21, 2016 8:56 am Post subject: No icon Halloween tf2 update! Reply with quote

There has already been an update for the upcoming TF2 Halloween Event, I have since added all event maps to the nominate files for now! since its still early they will need nominating maybe closer to the date we can put them into the map cycle?

Leave it with you  Twisted Evil
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Scoutgeek144
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PostPosted: Fri Oct 21, 2016 9:32 am Post subject: No icon Re: Halloween tf2 update! Reply with quote

Buh,buh but, it got delayed by a day.  Crying or Very sad

THanks anyway for setting up scream fortress already  Happy
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binksy
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PostPosted: Sat Oct 22, 2016 8:52 am Post subject: No icon Re: Halloween tf2 update! Reply with quote

Just added some new maps and the updated maps that we got with last nights update, again they are on the nominate menu only atm  Twisted Evil

Quote:
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3662193.

-Eric

--------------------------------------------------

Scream Fortress VIII has arrived!
- Featuring 3 new community maps: Brimstone, Pit of Death, and Maple Ridge Event
- Added the Creepy Crawly Case
       - Contains 22 new community-created items that make-up the Creepy Crawly Collection
       - Has a chance to give one of 3 community-created Halloween-restricted items as a bonus item
       - Has a chance to give a taunt Unusualifier as a bonus item
- Added a taunt Unusualifier
       - A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description
       - Can be found as a random bonus item when opening a Creepy Crawly Case
- Added two new taunts to the Mann Co. Store
       - Taunt: The Victory Lap
       - Taunt: Second Rate Sorcery (community-created)
- Added 8 new community-created Unusual effects
       - 4 new effects for Unusual hats
       - 4 new effects for Unusual taunts
- Continue last year's event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
- Join Halloween matches by selecting the "Halloween" category in Casual
- Scream Fortress VIII runs through November 9th, 2016

During Scream Fortress VIII
- All players who launch the game will receive a Soul Gargoyle if they don't already have one from last year's event
       - Grants access to Merasmissions and Halloween item transmutations
       - Tracks Merasmissions completed and souls collected
- Added 3 new Merasmissions for the featured maps
       - Completing a Merasmission will give players a classic Halloween item and the chance for a Creepy Crawly Case
- The chance to receive an Unusual item from a case opening has been increased during the event
- All cases and Mann Co. Supply Crates will grant Halloween 2016 Unusual effects instead of their normal Unusual effects

Matchmaking
- The Competitive maps list has been updated
       - Added pl_badwater and ctf_turbine
       - Disabled cp_granary and cp_badlands
       - Maps will continue to enter and exit this list over time
- Added "Load Saved Settings" and "Save Current Settings" buttons to the Casual mode Map Selection menu
       - Search criteria is now manually saved to give players more control over the default settings when the game is launched
- XP earned in Casual matches has been adjusted to reward players more for their personal contribution to the match
       - XP per point has returned to 6.5 XP per point
       - XP earned for match completion and objective completion now scales based on your score relative to total amount of points scored by everyone in the match
- Increased the matchmaker's priority of matches with imbalanced teams
       - This should reduce the occurrence of extended imbalanced matches when multiple players leave

General
- Added the AsiaFortress Cup Season 10 tournament medals
- Added LBTF2 6v6 Season 13 tournament medals
- Improved several aspects of texture handling for OS X and Linux clients
       - This should reduce the rate of "Out of memory" errors for players on high texture settings, especially on level change
       - Players still encountering this error can reduce texture quality to medium or lower to greatly improve stability pending further improvements
- Fixed a missing material issue on cp_sunshine
- Fixed players not taking damage when exploding as a bombhead without stunning Merasmus
- Fixed Mann vs. Machine zombies not using the correct skin in Ghost Town outside of the Halloween event
- Fixed a bug with the vote-kick timer in Mann vs. Machine mode
- Fixed taunts not restoring the proper weapon when the taunts are finished
- Fixed the Pomson 6000 playing the shotgun reload sound
- Updated the sounds made when the Scout shoves someone while using the Shortstop
- Updated some Merasmus audio files that weren't playing properly
- Updated the localization files


Any issues let us know...
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