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Kaibz Server Admin

Joined: May 10, 2013 Posts: 230
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Posted: Mon Jun 06, 2016 12:55 pm Post subject: Maps request |
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Hello everyone, i have 2 maps requests if i may,
The first is Pl_Eclipse:
http://steamcommunity.com/sharedfiles/filedetails/?id=529340378
Feels like an interesting, gameplay focused, single stage, payload map we could test.
The other one is Pl_Badwater pro:
http://steamcommunity.com/sharedfiles/filedetails/?id=614840644
Many people asked for this map, it is basically the same as badwater, but with some little interesting tweaks, like on the last point on red, there are stairs, in the spawn room, that connect the bottom and upper spawn, which is a nice addition imo. Of course if it doesn't feel right with 28 players we can just dismiss it.
Finally, i know recently Binksy talked about getting rid of the maps we don't play as they take a lot of space, well i took a look at the stats and i don't think anyone will be sad if we get rid of these ones below (some of them are duplicates of newer versions we already have) unless of course, someone need these maps in their life:
19 pl_pier_b16 25,052 1.30% 1.30% 2,436 1.38% 1.38% 0.10 Duplicate we have b20
21 pl_5curve 19,185 0.99% 0.99% 1,984 1.12% 1.12% 0.10 Duplicate we have fifth curve
22 pl_goldrock_b8 4,366 0.23% 0.23% 502 0.28% 0.28% 0.11 Duplicate we have rc1
36 pl_snowycoast_b3 10,697 0.55% 0.55% 1,021 0.58% 0.58% Duplicate we have newer version
42 pl_corrode_b3c 1,112 0.06% 0.06% 77 0.04% 0.04% 0.07 Duplicate we rc2
91 ctf_landfall 1,022 0.05% 0.05% 70 0.04% 0.04% 0.07
93 cp_yukon_final 995 0.05% 0.05% 71 0.04% 0.04% 0.07
94 koth_persia_b4 934 0.05% 0.05% 55 0.03% 0.03% 0.06
96 ctf_2fort_invasion 778 0.04% 0.04% 56 0.03% 0.03% 0.07
97 plr_hierarch_rc1a 762 0.04% 0.04% 26 0.01% 0.01% 0.03
99 plr_hightower_event 690 0.04% 0.04% 35 0.02% 0.02% 0.05
100 koth_moonshine_event 688 0.04% 0.04% 16 0.01% 0.01% 0.02
101 cp_toy_fort_beta2 675 0.03% 0.03% 35 0.02% 0.02% 0.05
102 koth_lakeside_final 516 0.03% 0.03% 22 0.01% 0.01% 0.04
103 arena_byre 504 0.03% 0.03% 31 0.02% 0.02% 0.06
104 ctf_vikings_final 489 0.03% 0.03% 48 0.03% 0.03% 0.10
105 pl_metropolis_b5 451 0.02% 0.02% 61 0.03% 0.03% 0.14
107 ctf_aerospace_b3 404 0.02% 0.02% 39 0.02% 0.02% 0.10
108 cp_hangar_b4 344 0.02% 0.02% 36 0.02% 0.02% 0.10
109 sd_doomsday_event 318 0.02% 0.02% 13 0.01% 0.01% 0.04
110 pl_warparth_b4 310 0.02% 0.02% 23 0.01% 0.01% 0.07
111 koth_harvest_event 302 0.02% 0.02% 5 0.00% 0.00% 0.02
112 koth_badlands 250 0.01% 0.01% 8 0.00% 0.00% 0.03
113 koth_harvest_final 223 0.01% 0.01% 13 0.01% 0.01% 0.06
114 koth_wubwubwub_remix_vip 210 0.01% 0.01% 7 0.00% 0.00% 0.03
115 pl_smissmaseve_a4 199 0.01% 0.01% 17 0.01% 0.01% 0.09
116 cp_5gorge 130 0.01% 0.01% 14 0.01% 0.01% 0.11
117 arena_offblast_final 71 0.00% 0.00% 0 0.00% 0.00% 0.00
118 arena_sawmill 50 0.00% 0.00% 0 0.00% 0.00% 0.00
119 ctf_thundermountain 44 0.00% 0.00% 2 0.00% 0.00% 0.05
120 ctf_sawmill 25 0.00% 0.00% 2 0.00% 0.00% 0.08
121 pl_corrode_rc1 21 0.00% 0.00% 4 0.00% 0.00% 0.19
122 ctf_steamroll_v2 15 0.00% 0.00% 2 0.00% 0.00% 0.13
123 arena_granary 13 0.00% 0.00% 0 0.00% 0.00% 0.00
124 koth_viaduct_event 8 0.00% 0.00% 0 0.00% 0.00% 0.00
125 arena_ravine 4 0.00% 0.00% 0 0.00% 0.00% 0.00
126 arena_badlands 2 0.00% 0.00% 0 0.00% 0.00% 0.00
127 arena_watchtower 1 0.00% 0.00% 0 0.00% 0.00% 0.00
Cheers ! |
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Heimerdinger Regular@THG

Gender:  Joined: Mar 24, 2016 Posts: 56
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Posted: Mon Jun 06, 2016 1:16 pm Post subject: Re: Maps request |
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I highly recommend badwater_pro
The last cap on normal badwater is so hard for the attackers and pro fixes it by adding a lot of new entrances. |
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HiMom Newbie

Joined: Jun 08, 2015 Posts: 17
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Posted: Mon Jun 06, 2016 1:23 pm Post subject: Re: Maps request |
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There's nothing hard about attacking badwater last. You uber in heavy while rest hold the high ground and kill people in the pit. Afaik biggest change in pro version, which is designed for lolhl anyway, is third cap.
Any chance for Redfort and some voters for it as well? http://gamebanana.com/maps/96875 |
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Heimerdinger Regular@THG

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Posted: Mon Jun 06, 2016 1:31 pm Post subject: Re: Maps request |
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Oh wait i'm thinking of barnblitz_pro my mistake
Speaking of which, that is a map I would love to see added |
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Big_Daddy Regular@THG

Joined: Mar 05, 2015 Posts: 59
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Posted: Mon Jun 06, 2016 2:10 pm Post subject: Re: Maps request |
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Barnblitz_Pro is on the server...
Also most of these maps aren't in the nominate list for some reason. Would love to nominate koth_lakeside and other koth maps more but they aren't on the nomination list IIRC. |
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Heimerdinger Regular@THG

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Posted: Mon Jun 06, 2016 2:27 pm Post subject: Re: Maps request |
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Big_Daddy wrote (View Post): | Barnblitz_Pro is on the server... |
I'm just going to stop talking.... |
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Derfy Server Admin

Joined: Apr 25, 2015 Posts: 191
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Posted: Mon Jun 06, 2016 4:04 pm Post subject: Re: Maps request |
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I've added a couple of notes to Kaibz's list. I believe I saw somewhere on the forums that we need to have all the official/community maps available to register in quick play but I may be mistaken (if someone is able to confirm/deny this?).
91 ctf_landfall 1,022 0.05% 0.05% 70 0.04% 0.04% 0.07 community
93 cp_yukon_final 995 0.05% 0.05% 71 0.04% 0.04% 0.07 community
94 koth_persia_b4 934 0.05% 0.05% 55 0.03% 0.03% 0.06 newly added
96 ctf_2fort_invasion 778 0.04% 0.04% 56 0.03% 0.03% 0.07 community
97 plr_hierarch_rc1a 762 0.04% 0.04% 26 0.01% 0.01% 0.03
99 plr_hightower_event 690 0.04% 0.04% 35 0.02% 0.02% 0.05 official
100 koth_moonshine_event 688 0.04% 0.04% 16 0.01% 0.01% 0.02 community
101 cp_toy_fort_beta2 675 0.03% 0.03% 35 0.02% 0.02% 0.05
102 koth_lakeside_final 516 0.03% 0.03% 22 0.01% 0.01% 0.04 community
103 arena_byre 504 0.03% 0.03% 31 0.02% 0.02% 0.06 community
104 ctf_vikings_final 489 0.03% 0.03% 48 0.03% 0.03% 0.10
105 pl_metropolis_b5 451 0.02% 0.02% 61 0.03% 0.03% 0.14 newly added
107 ctf_aerospace_b3 404 0.02% 0.02% 39 0.02% 0.02% 0.10
108 cp_hangar_b4 344 0.02% 0.02% 36 0.02% 0.02% 0.10
109 sd_doomsday_event 318 0.02% 0.02% 13 0.01% 0.01% 0.04 official
110 pl_warparth_b4 310 0.02% 0.02% 23 0.01% 0.01% 0.07
111 koth_harvest_event 302 0.02% 0.02% 5 0.00% 0.00% 0.02 community
112 koth_badlands 250 0.01% 0.01% 8 0.00% 0.00% 0.03 official
113 koth_harvest_final 223 0.01% 0.01% 13 0.01% 0.01% 0.06 community
114 koth_wubwubwub_remix_vip 210 0.01% 0.01% 7 0.00% 0.00% 0.03
115 pl_smissmaseve_a4 199 0.01% 0.01% 17 0.01% 0.01% 0.09
116 cp_5gorge 130 0.01% 0.01% 14 0.01% 0.01% 0.11 official
117 arena_offblast_final 71 0.00% 0.00% 0 0.00% 0.00% 0.00 community
118 arena_sawmill 50 0.00% 0.00% 0 0.00% 0.00% 0.00 official
119 ctf_thundermountain 44 0.00% 0.00% 2 0.00% 0.00% 0.05 official
120 ctf_sawmill 25 0.00% 0.00% 2 0.00% 0.00% 0.08 official
121 pl_corrode_rc1 21 0.00% 0.00% 4 0.00% 0.00% 0.19
122 ctf_steamroll_v2 15 0.00% 0.00% 2 0.00% 0.00% 0.13
123 arena_granary 13 0.00% 0.00% 0 0.00% 0.00% 0.00 official
124 koth_viaduct_event 8 0.00% 0.00% 0 0.00% 0.00% 0.00 official
125 arena_ravine 4 0.00% 0.00% 0 0.00% 0.00% 0.00 official
126 arena_badlands 2 0.00% 0.00% 0 0.00% 0.00% 0.00 official
127 arena_watchtower 1 0.00% 0.00% 0 0.00% 0.00% 0.00 community |
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binksy Community Admin

Gender:  Joined: Feb 23, 2008 Posts: 3419 Location: UK Reputation: 205.2   votes: 10

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Posted: Tue Jun 07, 2016 7:27 am Post subject: Re: Maps request |
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Yes thanks for the list work I will look to add the maps mentioned and look at the nominate menu! although I know we have taken some koths/other maps of the nomi list before through discussions here on the forums..
We can always add them back and see what happens as well as the other 3 maps mentioned above.We will have to take a look at the quick play options and that we are still using rules as its more for our benefit in the long run if we are more official than not lol.
Although the 4 slots extra currently at 28 is a good punishment anyway, unless valve/ the tf2 team let us off since we are a TF2 "5 star" community and have been since very early days of tf2 but then I doubt it very much lol.
Will look into this asap I am busy most of today however I will get on to it,, if dav or any other admin wants to add the maps its cool with me  |
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DaV Community Admin


Gender:  Joined: Jul 15, 2011 Posts: 992 Location: Edinburgh Reputation: 218.1   votes: 2

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Posted: Tue Jun 07, 2016 8:43 am Post subject: Re: Maps request |
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binksy wrote (View Post): | Will look into this asap I am busy most of today however I will get on to it,, if dav or any other admin wants to add the maps its cool with me |
Will look at adding them tonight Kaibz remind me if I forget!
Derfy, I can't remember all the quick play tickboxes you have to hit but I think there is something related to maps. As binksy says we're already penalised slightly for having more then the standard 24 slots. |
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Kaibz Server Admin

Joined: May 10, 2013 Posts: 230
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Posted: Tue Jun 07, 2016 10:33 am Post subject: Re: Maps request |
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Gj Derfy !
I will remind you DaV do not worry....And if it doesn't work, i will slap/burn/slay you.
Cheers. |
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DaV Community Admin


Gender:  Joined: Jul 15, 2011 Posts: 992 Location: Edinburgh Reputation: 218.1   votes: 2

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Posted: Tue Jun 07, 2016 10:54 pm Post subject: Re: Maps request |
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Both maps now on the server
They're also downloadable from here if you don't want to download them in-game.
Also removed a few of the mentioned maps and the compressed versions to save a bit of space! |
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Kaibz Server Admin

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Posted: Wed Jun 08, 2016 2:42 pm Post subject: Re: Maps request |
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You rock DaV !!!!
Free uber for you ! |
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binksy Community Admin

Gender:  Joined: Feb 23, 2008 Posts: 3419 Location: UK Reputation: 205.2   votes: 10

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Posted: Thu Jun 09, 2016 8:09 am Post subject: Re: Maps request |
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Nice one dav  |
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Tinker Newbie

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Posted: Tue Aug 02, 2016 6:26 pm Post subject: Re: Maps request |
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I'm not sure if this goes here, but the "Teamwork" server is missing quite a few maps the "Fun" server doesn't have, including some from the last patch.
You can also now remove the custom pl_swiftwater from both servers, as it has been made official and comes with the game for everyone (this is a slightly different version). |
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binksy Community Admin

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Posted: Tue Aug 02, 2016 7:20 pm Post subject: Re: Maps request |
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Tinker wrote (View Post): |
I'm not sure if this goes here, but the "Teamwork" server is missing quite a few maps the "Fun" server doesn't have, including some from the last patch.
You can also now remove the custom pl_swiftwater from both servers, as it has been made official and comes with the game for everyone (this is a slightly different version).
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Thanks for the heads up Tinker, i will look into this asap : |
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