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Creeper explosions

 
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carlos
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PostPosted: Thu Sep 03, 2015 9:21 am Post subject: No icon Creeper explosions Reply with quote

Think i may have found a solution which i have implemented onto the server, hopefully it will please most of the peeps that play on the server if not we will go back to what we had and think on it again.

this plugin may not work as it should as it is no longer maintained but its worth ago as i can see no errors in the logs this plugin it meant for

 CreeperHeal is more than a griefing protection plugin : it repairs the damage done by explosions (Creepers, TNT, etc...) and fire, in a natural way! Stay a while after a Creeper made a hole, and you will see the terrain pop back slowly, block per block, exactly as it was before the explosion! That way, your players will still be afraid of Creepers, but your server will continue looking nice!

Almost every feature listed is configurable.
Terrain healing

   Heals terrain damage from explosions, block per block. Blocks are replaced from bottom up, the furthest ones first.
   Configurable delay before replacement of an explosion starts, and speed at which it replaces the blocks
   Supports Creepers, Ghast, TNT, dragons, fire, Wither, and all other types of explosions (from other plugins)
   Block Endermen from picking up blocks.
   Restores the land exactly as it was before, with the paintings, the chests (full and protected if they were protected), the colored wool, etc...
   Configurable limit under which not to replace damage (explosions, fire).
   Configurable black-list/whitelist of blocks to drop instead of replace.
   The sand and gravel don't fall after an explosion, so the terrain is still the same.
   Teleports the suffocating players to safety when they are trapped in an explosion healing.
   Choose if the new blocks should overwrite the old ones, or the contrary, when someone built on the site of an explosion.
   Crack those bricks! Stone bricks destroyed can come back as cracked!
   You can drop the blocks that get destroyed, with a chance percentage.
   You can configure obsidian to have a chance to be destroyed.
   Prevent silverfish from destroying their spawning block when reacting to an attack. The block is instead replaced by its natural equivalent.
   Several performance settings to shift towards a light-weight plugin.

 See any issues or there is a problem with it give us a shout and we will try and sort it:) Or if you dont like it on the server then we will place up a vote:\
here is the wiki page https://github.com/nitnelave/CreeperHeal/wiki   incase you want to look into a couple of settings for yourself
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Big_Daddy
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PostPosted: Thu Sep 03, 2015 11:17 am Post subject: No icon Re: Creeper explosions Reply with quote

Seems like a great plugin.  Very Happy
The stone bricks turning into cracked bricks is off right? Don't want my castle to be eaten bij silverfish after a creeper explosion.
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Ninjeg
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PostPosted: Thu Sep 03, 2015 5:07 pm Post subject: No icon Re: Creeper explosions Reply with quote

Thanks for adding that plugin to the server, Carlos! Seems like a really good idea Very Happy Hopefully our other players will like it too, or as you said we could have some kind of vote if it's not to everyone's preference!
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Amelia
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PostPosted: Thu Sep 03, 2015 5:21 pm Post subject: No icon Re: Creeper explosions Reply with quote

Thank you Carlos, this should work Very Happy
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Coins
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PostPosted: Thu Sep 03, 2015 6:01 pm Post subject: No icon Re: Creeper explosions Reply with quote

Ninjeg wrote (View Post):
Thanks for adding that plugin to the server, Carlos! Seems like a really good idea Very Happy Hopefully our other players will like it too, or as you said we could have some kind of vote if it's not to everyone's preference!


I vote for Creepers could have like 30 times bigger the explosions they have now.
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Shake
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PostPosted: Thu Sep 03, 2015 10:07 pm Post subject: No icon Re: Creeper explosions Reply with quote

Sounds good, thanks Carlos!  Smile
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