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NEW Engy exploit - after lastnights update. :O

 
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binksy
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PostPosted: Fri Apr 30, 2010 8:05 am Post subject: No icon NEW Engy exploit - after lastnights update. :O Reply with quote

Ok there is a really bad exploit with the engy he can build unlimited dispensers so today I might have to stop all engys. as already someone is doing this on our server. so NO ENGY day today if I can find a fix its ok if not its NO ENGYS.

:< go help me find a fix...


UPDATE: I FIXED IT THANKS TO SM Smile


Last edited by binksy on Fri Apr 30, 2010 4:28 pm; edited 1 time in total
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Lenty
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PostPosted: Fri Apr 30, 2010 8:57 am Post subject: No icon Re: NEW Engy exploit - after lastnights update. :O Reply with quote

Oh dear! No screenshots of your wall of sentries though?
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slate
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PostPosted: Fri Apr 30, 2010 9:46 am Post subject: No icon Re: NEW Engy exploit - after lastnights update. :O Reply with quote

Quote:
April 29, 2010

   * Added new items to commemorate our 119th (or so) update.
   * Fixed several issues with the Source SDK
   * Scout's "Retire the Runner" achievement updated to be
         o "Kill a Scout while they are under the effect of Crit-a-Cola."
   * Added a 20% damage bonus to The Backburner
   * Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction
   * Fixed the teleporter exit using the wrong particle effect
   * Fixed HUD damage indicators not appearing
   * Fixed Teleporters not reverting to level 1 when their other side is destroyed
   * Fixed receiving damage not causing view-kicks on players
   * Fixed Engineers & Spies being able to circumvent build restrictions
   * Fixed Server Browser not saving filter settings properly
   * Fixed a client crash in the targetID on clients running custom HUDs


thought it was fixed by valve already, so I didn't bother looking for a fix.
Maybe your SM changes are obsolete?
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axle
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PostPosted: Fri Apr 30, 2010 12:36 pm Post subject: No icon Re: NEW Engy exploit - after lastnights update. :O Reply with quote

Engies could build multiple sentries, dispensers and teles, and spies could build multiple dispensers. Craziness.
Just looked at a few images and clips from yesterday and it looks like a lot of fun. One guy made a road of dispensers half way through badwater basin.
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binksy
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PostPosted: Fri Apr 30, 2010 1:39 pm Post subject: No icon Re: NEW Engy exploit - after lastnights update. :O Reply with quote

slate wrote (View Post):
April 29, 2010
thought it was fixed by valve already, so I didn't bother looking for a fix.
Maybe your SM changes are obsolete?


Nah it needed a plugin to fix the exploit and valve made it worse with last nights update. But we don't have to worry engys can still build but not multiple stuff, was funny and weird to see that many dispensers though LOL.
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BigFacedCat
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PostPosted: Fri Apr 30, 2010 5:36 pm Post subject: No icon Re: NEW Engy exploit - after lastnights update. :O Reply with quote

I'm dissapointed I missed all the fun!
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