Make A Donation - Keep Our Servers Online
Anonymous,

Please Login or Register
Welcome to THG gaming community, Sign up NOW post new topics, reply to topics, play arcade games and much much more. It takes 1 minute to register
Forum Index  ·  Search  ·  Usergroups  ·  Edit your profile  ·  Members  ·  Login, Check Messages
Arcade  ·  Ranks  ·  Staff  ·  Statistics  ·  Board Rules  ·  Forum FAQ  ·  Log in

Search for at
Triggerhappygamers.com Advanced Search

Search found 1726 matches
Triggerhappygamers.com Forum Index
Author Message
  Topic: Introducing me... somewhere!
SuperTimo

Replies: 12
Views: 4064

PostForum: Introductions   Posted: Mon Apr 18, 2011 3:07 pm   Subject: Re: Introducing me... somewhere!
Hello and welcome to the forums Smile
  Topic: Random Crits - What shall we do ?
SuperTimo

Replies: 85
Views: 21701

PostForum: Servers   Posted: Fri Apr 15, 2011 1:39 pm   Subject: Re: Random Crits - What shall we do ?
Good good.
  Topic: Random Crits - What shall we do ?
SuperTimo

Replies: 85
Views: 21701

PostForum: Servers   Posted: Wed Apr 13, 2011 3:20 pm   Subject: Re: Random Crits - What shall we do ?
Having tested it now I have to say the game feels more boring with random crits off  Sad
  Topic: Random Crits - What shall we do ?
SuperTimo

Replies: 85
Views: 21701

PostForum: Servers   Posted: Wed Apr 13, 2011 1:10 pm   Subject: Re: Random Crits - What shall we do ?
Tbh random crits -question is the least of the problems on the server right now :/
  Topic: Hey everyone! =D
SuperTimo

Replies: 8
Views: 2952

PostForum: Introductions   Posted: Tue Apr 12, 2011 7:20 am   Subject: Re: Hey everyone! =D
Hello and welcome to the forums Smile
  Topic: My tf2 is broken, any ideas to fix it?
SuperTimo

Replies: 19
Views: 6457

PostForum: General Chat   Posted: Mon Apr 11, 2011 8:38 pm   Subject: Re: My tf2 is broken, any ideas to fix it?
Yay! Smile We shall play tomorrow, no?
  Topic: Interesting post about the psychology of TF 2
SuperTimo

Replies: 6
Views: 3024

PostForum: Team Fortress 2   Posted: Mon Apr 11, 2011 1:25 pm   Subject: Re: Interesting post about the psychology of TF 2
And much cheaper than spending 1200 hours in a pub  Very Happy I think that if you spend hundreds or thousands of hours doing something that's not strictly necessary, sooner or later you'll start wondering why. We all have our reasons.
  Topic: Interesting post about the psychology of TF 2
SuperTimo

Replies: 6
Views: 3024

PostForum: Team Fortress 2   Posted: Mon Apr 11, 2011 12:23 pm   Subject: Re: Interesting post about the psychology of TF 2
Hesitater wrote (View Post):
because I missed the everyday routine of playing with the same names, not the game itself.


Same here :)

I doubt Valve guessed how popular TF 2 would become, or how popular the hats would become. Needless to say they've made it into quite a success business-wise now with the hat store, and while I could never see myself paying for that stuff that's just personal preference. IF I had spent tens of euros on hats/weapons I doubt it would make it easier to stop playing Smile So I do think this guy might be onto something, though even if he is it only explains one reason why people keep playing. I'd say that having a good community and friends to play with is much stronger incentive to stay than money or time spent. But everyone has their own reasons Smile
  Topic: Interesting post about the psychology of TF 2
SuperTimo

Replies: 6
Views: 3024

PostForum: Team Fortress 2   Posted: Mon Apr 11, 2011 5:52 am   Subject: Interesting post about the psychology of TF 2
*Disclaimer: This is not a PROPER psychological study about TF 2 but quite interesting conjecture.*

http://forums.steampowered.com/forums/showthread.php?t=1826692

Yes it's from Steam forums, will wonders never end? Shocked

For those who can't be bothered to read it here's a few bullet points:

-TF 2 utilizes basic human psychological processes to keep players "hooked".

-There's this thing called "sunk costs". Basically, the more you spend on something the more important it becomes to you. Well duh? In us humans this has the sometimes unfortunate effect of making us keep doing things we don't even really like just so we wouldn't have to face up to the fact that we've wasted our time/money/energy.

-How this relates to TF 2 (according to the poster): People spend time, effort and in some cases even money to gain new items and hats in TF 2. The amounts spent can be considerable. This can lead to the event where a person keeps playing TF 2 not because he or she enjoys it but simply because there's too much invested in the game, and quitting would cause too much pain of loss.

Interesting stuff I think. And before you object, please do note that this doesn't and isn't supposed to apply to ALL players (or at least I think it shouldn't, can't say what the OP thinks). I'm fairly certain it's possible to have played over 1000 hours of TF 2 and still keep playing it for reasons other than sunk costs. But this does make for an interesting explanation for some cases, and like it is said in the Steam forums post it applies to all areas of life really, not just TF 2. I know I've fallen victim to the sunk costs fallacy many times myself  Embarassed

But the main reason I find this interesting is that TF 2, or multiplayer games in general, would make for very interesting subjects of psychological study! It's an area that's still relatively new and unexplored, and lets face it: TF 2 is all about psychology. It's what wins or loses rounds (in addition to random crits ofc Wink  ) So be warned! Once the time comes all of you shall be my little test subjects  :twisted:



Seriously, read the Steam forums post. I'm going to study now  Smile
  Topic: yo everyone
SuperTimo

Replies: 8
Views: 2992

PostForum: Introductions   Posted: Mon Apr 11, 2011 4:47 am   Subject: Re: yo everyone
Parrot, cool Smile Oh and welcome to the forums!
  Topic: Site broken or just me?
SuperTimo

Replies: 7
Views: 2970

PostForum: General Chat   Posted: Sat Apr 09, 2011 1:54 pm   Subject: Re: Site broken or just me?
Oh I use Chrome and the dark theme btw.
  Topic: Site broken or just me?
SuperTimo

Replies: 7
Views: 2970

PostForum: General Chat   Posted: Sat Apr 09, 2011 1:21 pm   Subject: Re: Site broken or just me?
Works fine here
  Topic: My tf2 is broken, any ideas to fix it?
SuperTimo

Replies: 19
Views: 6457

PostForum: General Chat   Posted: Sat Apr 09, 2011 7:19 am   Subject: Re: My tf2 is broken, any ideas to fix it?
Maybe reinstall Steam?
  Topic: Random Crits - What shall we do ?
SuperTimo

Replies: 85
Views: 21701

PostForum: Servers   Posted: Fri Apr 08, 2011 8:16 pm   Subject: Re: Random Crits - What shall we do ?
Just a question: what about the weapons that have "no random crits" as their downside? Wouldn't disabling random crits screw their balance?

My opinion: Personally I don't care if crits are on or off, but it should be the decision of the majority of players. This can't be learned here in the forums so unless we can come up with some kind of survey, a test period of no crits could indeed be tried. Turn them off for a week, let players know via messages on server and see if it affects server popularity and then decide how to continue.
  Topic: April 7, 2011 - Team Fortress 2 Update Released
SuperTimo

Replies: 5
Views: 1766

PostForum: Team Fortress 2   Posted: Fri Apr 08, 2011 10:17 am   Subject: Re: April 7, 2011 - Team Fortress 2 Update Released
Bear  Shocked World of TeamFortresscraft now has mounts?  Very Happy
 
Page 1 of 116 Goto page : 1, 2, 3 ... 114, 115, 116  Next
All times are UTC
Jump to:  




Powered by phpBB © 2001, 2006 phpBB Group
EvoXtreme Theme by SgtLegend ©
Forums ©