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  Topic: Lets talk about the short circuit
Dkz

Replies: 23
Views: 503

PostForum: Servers   Posted: Sat Nov 21, 2020 9:01 am   Subject: Re: Lets talk about the short circuit
Coming back to the topic at hand: as someone who mains the class that is most affected by the short circuit, I am completely fine with it. There are tactics around them to sentry-bust, these tactics are just harder to execute and require more coordination. One example is to go up to the sentry and shoot your pipes from point blank range while ubered. Or you could push with a heavy instead.

Also the short circuit is a great way to quickly get some sort of balance back if your own team decides to go all-in on support classes and the opposing team decides to use a lot of explosive classes. Having one engineer that can negate the firepower of 1/3 of the enemy team in that scenario can slow them down and give the team time to regroup instead of getting rolled.

Finally, if you have 2 demos and 2 soldiers (which is not uncommon) shoot at the engineer at the same time some projectiles will almost always come through because people do not shoot exactly in sync. I have seen engineers fail miserably with short circuit with lack of teamwork. Short circuit is poweful when used properly in combination with pybros and good team work. Perhaps the solution is more teamwork.
  Topic: Hello
Dkz

Replies: 15
Views: 283

PostForum: Introductions   Posted: Sat Nov 14, 2020 8:56 pm   Subject: Re: Hello
Welcome! Explosions are over here, pans over there. If you want bacon certain select people can provide it.
  Topic: How it feels to play demoman
Dkz

Replies: 5
Views: 382

PostForum: Team Fortress 2   Posted: Sun Aug 09, 2020 3:18 pm   Subject: How it feels to play demoman
Wondering why people play the class where you miss 4 pipes while getting scattered in the face?


[Watch On YouTube]
  Topic: Just a flesh wound
Dkz

Replies: 4
Views: 1244

PostForum: General Chat   Posted: Thu Aug 24, 2017 8:55 pm   Subject: Just a flesh wound
Hi guys,

Quick message: I sprained my wrist (don't ask, it's emberassing), doc said no mousing for 1-2 months so no grenades in your face for a while. Don't let the community die while I'm gone.

Cheers,
D
  Topic: edinburgh 2017
Dkz

Replies: 6
Views: 1880

PostForum: General Chat   Posted: Wed May 31, 2017 9:18 am   Subject: Re: edinburgh 2017
Where is the flappinator? Did he skip? Boo!
  Topic: Discord App
Dkz

Replies: 15
Views: 5681

PostForum: General Chat   Posted: Sat Apr 01, 2017 3:47 pm   Subject: Re: Discord App
I don't care what is used, as long as it is SINGULAR. Can we just kill mumble and get a dedicated discord server then?
I've got mumble, teamspeak, ventrilo and skype now, this is getting out of hand.
  Topic: Fun server spy issues
Dkz

Replies: 13
Views: 3879

PostForum: Servers   Posted: Mon Jan 30, 2017 6:29 pm   Subject: Re: Fun server spy issues
You might not even see this post but:

klewn wrote (View Post):

Im sure you guys know there can be 4 pyros in a single team, and in thg community there are lots of good pyros. Especially when they get in the same team,


Ask yourself why this happens. Why do *you* think this situation occurs? Why would FOUR people on a team go pyro? Honestly, what do you think?

Hopefully the answer will help you in the future.
  Topic: Merry christmas to all on THG
Dkz

Replies: 6
Views: 1694

PostForum: Funny Stuff   Posted: Sun Dec 25, 2016 10:01 pm   Subject: Re: Merry christmas to all on THG
Merry Smissmas!


[Watch On YouTube]
  Topic: TF2 Moments
Dkz

Replies: 380
Views: 101556

PostForum: Team Fortress 2   Posted: Wed Oct 19, 2016 7:29 pm   Subject: Re: TF2 Moments
Over the years I've been accused of spam many a time. It's not spam when you know what you're doing:


[Watch On YouTube]
  Topic: Next Meetup - Copenhagen
Dkz

Replies: 77
Views: 17308

PostForum: General Chat   Posted: Sat Aug 13, 2016 7:18 pm   Subject: Re: Next Meetup - Copenhagen
I booked ma tikkit!
  Topic: Next Meetup - Copenhagen
Dkz

Replies: 77
Views: 17308

PostForum: General Chat   Posted: Tue Jul 26, 2016 8:04 pm   Subject: Re: Next Meetup - Copenhagen
Time to book some tickets.... at the last moment!
Seriously, remind me until I book some stuff, because you saw last night what happens when I forget... hydro
  Topic: TF2 Moments
Dkz

Replies: 380
Views: 101556

PostForum: Team Fortress 2   Posted: Sat Jul 23, 2016 10:14 am   Subject: Re: TF2 Moments
Here's something from last night:


[Watch On YouTube]
  Topic: Votecrit has been implemented! (discussion)
Dkz

Replies: 42
Views: 9376

PostForum: Team Fortress 2   Posted: Sat Jul 23, 2016 10:08 am   Subject: Re: Votecrit has been implemented! (discussion)
I_am_terrible wrote (View Post):

You may not have found any difference but recently I've found that the server is just less fun to play on it seems to be far more about TF2 being serious business with loads of 5cp maps and now the crit vote. I play TF2 because it was fun to mess around and a lot of the people on THG were a laugh and friendly. Now it seems #1 is leaning towards catering for the more competitive end of the TF2 spectrum which i certainly don't enjoy.

Its a shame as ill miss playing TF2 with many of the regs on #1 but I probably won't bother now. I guess that will make all the people that whine about my body shots happy at least so i guess thats good for srs business as well. No one likes a body shotting sniper.


I completely agree with this. I've been playing on THG for 7 years now (geez I'm getting old) and in the last year it's just a lot less fun. Attitudes really have shifted from silly and fun to something much more serious.
  Topic: Votecrit has been implemented! (discussion)
Dkz

Replies: 42
Views: 9376

PostForum: Team Fortress 2   Posted: Thu Jul 21, 2016 10:14 pm   Subject: Re: Votecrit has been implemented! (discussion)
If this post completely derails your topic of arguing on the vote instead of the crits then please remove/ignore it.

On the crit issue, not the voting:

Random crits are a a kind of equalizer on the battle field. It can give newbies a chance when playing against wintered veterans. By removing crits you remove a part of the fun that they would have. It makes it even harder for them to win or at least get some feeling of contribution to the team.
One consequence of this is that it will attract more high skilled players and raises the bar for new players that might consider coming to THG, which I think is crucial in keeping the community alive.
  Topic: TF2 Moments
Dkz

Replies: 380
Views: 101556

PostForum: Team Fortress 2   Posted: Thu Jun 23, 2016 8:46 pm   Subject: Re: TF2 Moments
AMT wrote (View Post):

Also harsh Kaibz with that spray but if someone makes it I want it


Hahaha  :lol:

Cheers guys, I'll go through more demo's I've saved over the years
 
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