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  Topic: #1 Server Stability Issue
DaV

Replies: 1
Views: 33

PostForum: Team Fortress 2   Posted: Tue Aug 14, 2018 8:58 pm   Subject: Re: #1 Server Stability Issue
Will have a look.

AFAIK the plugins on #1 and #2 are very similar, if not identical, so I'd expect #2 to crash too if it's plugin related.
  Topic: Ban Appeal
DaV

Replies: 4
Views: 151

PostForum: Banned?   Posted: Tue Aug 14, 2018 12:32 pm   Subject: Re: Ban Appeal
Sophie_Hatter wrote (View Post):
Then why am I still banned? It's been months since the exploit was patched.


What difference does that make? You chose to deliberately exploit a bug in the game to cheat on our servers against players who are playing legitimately.
  Topic: Ban Appeal
DaV

Replies: 4
Views: 151

PostForum: Banned?   Posted: Sat Aug 11, 2018 7:31 pm   Subject: Re: Ban Appeal
Hi Sophie,

You were banned for using the 'dalokah's bar / GRU' exploit as Heavy to give yourself 'infinite' HP.

DaV
  Topic: Choo-Choo-Choose Me!
DaV

Replies: 5
Views: 215

PostForum: Apply to join THG Regs   Posted: Wed Jul 04, 2018 10:48 pm   Subject: Re: Choo-Choo-Choose Me!
Don't think we need to wait on this one...feel free to use @THG after your name if you'd like  Surprised

I've upgraded you to shiny blue on the forums!
  Topic: Hello World!
DaV

Replies: 3
Views: 131

PostForum: Introductions   Posted: Wed Jul 04, 2018 10:45 pm   Subject: Re: Hello World!
Hey Joe!  Very Happy  Very Happy
  Topic: Map updates available.
DaV

Replies: 21
Views: 2730

PostForum: Team Fortress 2   Posted: Sat Jun 02, 2018 3:41 pm   Subject: Re: Map updates available.
asmila wrote (View Post):
Hello, there are some map updates available for #2:

cp_kalinka

cp_reckoner

cp_prolands

cp_granary_pro2


All updated. Thanks for the links, makes it much easier  Smile
  Topic: Bits of More bits
DaV

Replies: 2
Views: 257

PostForum: Team Fortress 2   Posted: Sat Jun 02, 2018 3:30 pm   Subject: Re: Bits of More bits
Very Happy nice one bits!
  Topic: Well.... Dav did ask... has anyone got a replay of that....
DaV

Replies: 4
Views: 288

PostForum: Team Fortress 2   Posted: Sun May 20, 2018 7:41 pm   Subject: Re: Well.... Dav did ask... has anyone got a replay of that.
HAHA nice one Haytch!  Very Happy
  Topic: Scrambling on #2
DaV

Replies: 9
Views: 555

PostForum: Team Fortress 2   Posted: Thu May 03, 2018 7:13 pm   Subject: Re: Scrambling on #2
olshi wrote (View Post):

Why though? My point is that we should avoid shuffling players around, and only scramble is extreme cases. Sometimes it seems like our goal on the server is to find the most perfectly balanced match possible instead of actually playing TF2 with one team versus another.


Some people will vote for a scramble regardless, but I think others only vote for one when they believe the teams are obviously stacked. One way to help with that is for a top-scoring player to help out the other team. Dependent on class choices it may not solve the issue though.

I think we should strive for games that minimise the number of steamrolls as that likely prevents ragequits and keeps the server fuller for longer. Ideally we want either team to think they've got a reasonable shot at winning the round.

The scramble has always been the hammer solution. It's certainly not perfect.

A few potential options:
- Increase the number of votes required to start a scramble vote.
- Increase the percentage required for the vote to pass (Unsure what the current percentage is)

Suggestions?
  Topic: Scrambling on #2
DaV

Replies: 9
Views: 555

PostForum: Team Fortress 2   Posted: Wed May 02, 2018 10:29 pm   Subject: Re: Scrambling on #2
Sorry guys I've not been on the forums as much as I should've been.

Sure steamrolls happen from time to time, but I'd guess it mostly based around poor class choices. At least that's what I've seen on #1. There's also the potent 'Kaibz effect' as he's far more likely to create an organised team than another random medic who isn't using their mic. The few times I've been on #2, I don't remember much voice communications between the team, but things may be a lot different now.

asmila wrote (View Post):
I think the ammount of people needed to start a scramble vote should be upped to like 10 or something, instead of just 4.


Interesting idea. If the amount required was to be increased, I think 10 is a little on the high-side.

olshi wrote (View Post):
There are also hidden scrambles at play in form of Kaibz jumping teams. These are arguably even worse because they happen silently. Suddenly one team loses a good, talking Medic with regular √úbercharge, while the other team gains a talking Medic or Pootis - probably exactly what they were lacking. How long does it take for the team to realize that a Medic is missing.


Probably quite quickly given he's an enthusiastic, talking medic Smile IMO Kaibz shouldn't have to announce he's switching teams but maybe if he reads this he can give you a headsup from now on. In any case it'll appear in chat and be obvious soon enough. Maybe a few others could also switch to help balance the teams. It may also have the effect of reducing the number of scrambles, too.
  Topic: Map to add to the servers.
DaV

Replies: 9
Views: 1946

PostForum: Team Fortress 2   Posted: Mon Jan 15, 2018 12:59 am   Subject: Re: Map to add to the servers.
asmila wrote (View Post):
Hello asking for this map again for the nocrit server, seems to be far enough in its development.
cp_propaganda


Done  Smile
  Topic: Map to add to the servers.
DaV

Replies: 9
Views: 1946

PostForum: Team Fortress 2   Posted: Wed Dec 27, 2017 3:12 pm   Subject: Re: Map to add to the servers.
Now uploaded Fareseed  Smile
  Topic: Map updates available.
DaV

Replies: 21
Views: 2730

PostForum: Team Fortress 2   Posted: Wed Dec 27, 2017 3:12 pm   Subject: Re: Map updates available.
All updated, sorry it's taken so long  Embarassed

Any issues, let me know!
  Topic: Hiya!
DaV

Replies: 2
Views: 881

PostForum: Introductions   Posted: Tue Oct 31, 2017 8:00 pm   Subject: Re: Hiya!
Welcome, TerraTigris  Smile
  Topic: THG REG
DaV

Replies: 4
Views: 869

PostForum: Apply to join THG Regs   Posted: Thu Oct 26, 2017 9:06 pm   Subject: Re: THG REG
Enjoy your new blue colour Frank! Feel Free to use @THG after your name if you'd like Smile
 
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