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  Topic: Map updates available.
DaV

Replies: 26
Views: 3144

PostForum: Team Fortress 2   Posted: Mon Oct 15, 2018 10:23 pm   Subject: Re: Map updates available.
Fareseed wrote (View Post):
pl_spectre_a3c has an update available, latest version is a4.
Patch notes:

Hidden: 
various fixes
spawns fixed, small clipping issues fixed, some nodraw bugs fixed

hopefully a stable version for consistent testing


Updated!
  Topic: Maps request
DaV

Replies: 53
Views: 9178

PostForum: Servers   Posted: Sun Sep 16, 2018 1:45 pm   Subject: Re: Maps request
Uploaded zapo  Smile
  Topic: Map updates available.
DaV

Replies: 26
Views: 3144

PostForum: Team Fortress 2   Posted: Mon Sep 03, 2018 9:19 pm   Subject: Re: Map updates available.
Fareseed wrote (View Post):
pl_spectre_a2 has an update available, pl_spectre_a3a is the latest reason. (a3 wasn't packed properly, so a3a got that fixed.) First update of the map since april this year.

Patch Notes:

Hidden: 

- Extensive detailing for the castle
- Various small route changes
- Clipping + other quality-of-life fixes
- General preparation for stress testing


Updated  Smile
  Topic: Maps request
DaV

Replies: 53
Views: 9178

PostForum: Servers   Posted: Sun Sep 02, 2018 4:46 pm   Subject: Re: Maps request
suski wrote (View Post):
Any chance of lazytown being added? I still love that map


Uploaded!

zapo wrote (View Post):
How much time's passed since then ?
If there were other ppl on the server and now we have other ppl then maybe its worth to try.
But if not then no problem Smile


Honestly can't remember. Don't have a big problem giving it another shot though so I've readded it onto the server.
  Topic: Maps request
DaV

Replies: 53
Views: 9178

PostForum: Servers   Posted: Sun Sep 02, 2018 10:50 am   Subject: Re: Maps request
zapo wrote (View Post):
Hi,
Proposition for Vanilla Fun Server:
pl_retawdab, link: https://www.gamemaps.com/details/1635

Everybody knows original version of the map so people should not get lost on this one ... theoretically :>
Fun is guaranteed Very Happy


Hi Zapo - welcome to the forums!

We've tried this map before and it didn't really work out great. I think most found it disorientating and we rtv'd it off pretty fast. At least that's my (dim) recollection  Surprised
  Topic: Maps request
DaV

Replies: 53
Views: 9178

PostForum: Servers   Posted: Wed Aug 22, 2018 9:11 pm   Subject: Re: Maps request
suski wrote (View Post):
Good evening campers

Lolo has asked me to request a new map for the crit server, I sent him a link to here to register but in the mean time he's asked for:

pl_volcanic_a25  to be added


Done! Although looks like this map has been abandoned by the map maker?  Sad
  Topic: #1 Server Stability Issue
DaV

Replies: 1
Views: 152

PostForum: Team Fortress 2   Posted: Tue Aug 14, 2018 8:58 pm   Subject: Re: #1 Server Stability Issue
Will have a look.

AFAIK the plugins on #1 and #2 are very similar, if not identical, so I'd expect #2 to crash too if it's plugin related.
  Topic: Ban Appeal
DaV

Replies: 4
Views: 309

PostForum: Banned?   Posted: Tue Aug 14, 2018 12:32 pm   Subject: Re: Ban Appeal
Sophie_Hatter wrote (View Post):
Then why am I still banned? It's been months since the exploit was patched.


What difference does that make? You chose to deliberately exploit a bug in the game to cheat on our servers against players who are playing legitimately.
  Topic: Ban Appeal
DaV

Replies: 4
Views: 309

PostForum: Banned?   Posted: Sat Aug 11, 2018 7:31 pm   Subject: Re: Ban Appeal
Hi Sophie,

You were banned for using the 'dalokah's bar / GRU' exploit as Heavy to give yourself 'infinite' HP.

DaV
  Topic: Choo-Choo-Choose Me!
DaV

Replies: 6
Views: 398

PostForum: Apply to join THG Regs   Posted: Wed Jul 04, 2018 10:48 pm   Subject: Re: Choo-Choo-Choose Me!
Don't think we need to wait on this one...feel free to use @THG after your name if you'd like  Surprised

I've upgraded you to shiny blue on the forums!
  Topic: Hello World!
DaV

Replies: 3
Views: 323

PostForum: Introductions   Posted: Wed Jul 04, 2018 10:45 pm   Subject: Re: Hello World!
Hey Joe!  Very Happy  Very Happy
  Topic: Map updates available.
DaV

Replies: 26
Views: 3144

PostForum: Team Fortress 2   Posted: Sat Jun 02, 2018 3:41 pm   Subject: Re: Map updates available.
asmila wrote (View Post):
Hello, there are some map updates available for #2:

cp_kalinka

cp_reckoner

cp_prolands

cp_granary_pro2


All updated. Thanks for the links, makes it much easier  Smile
  Topic: Bits of More bits
DaV

Replies: 2
Views: 363

PostForum: Team Fortress 2   Posted: Sat Jun 02, 2018 3:30 pm   Subject: Re: Bits of More bits
Very Happy nice one bits!
  Topic: Well.... Dav did ask... has anyone got a replay of that....
DaV

Replies: 4
Views: 365

PostForum: Team Fortress 2   Posted: Sun May 20, 2018 7:41 pm   Subject: Re: Well.... Dav did ask... has anyone got a replay of that.
HAHA nice one Haytch!  Very Happy
  Topic: Scrambling on #2
DaV

Replies: 9
Views: 666

PostForum: Team Fortress 2   Posted: Thu May 03, 2018 7:13 pm   Subject: Re: Scrambling on #2
olshi wrote (View Post):

Why though? My point is that we should avoid shuffling players around, and only scramble is extreme cases. Sometimes it seems like our goal on the server is to find the most perfectly balanced match possible instead of actually playing TF2 with one team versus another.


Some people will vote for a scramble regardless, but I think others only vote for one when they believe the teams are obviously stacked. One way to help with that is for a top-scoring player to help out the other team. Dependent on class choices it may not solve the issue though.

I think we should strive for games that minimise the number of steamrolls as that likely prevents ragequits and keeps the server fuller for longer. Ideally we want either team to think they've got a reasonable shot at winning the round.

The scramble has always been the hammer solution. It's certainly not perfect.

A few potential options:
- Increase the number of votes required to start a scramble vote.
- Increase the percentage required for the vote to pass (Unsure what the current percentage is)

Suggestions?
 
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